We’ve been busy since you were last here. Graduated to a new space, hired new stars, bought a new pinball machine, had new babies and created some kick-ass new work that we’re darn proud to share. Plus, we tried some bad tequila shots…
When we ride our Spot Bikes in Boulder – heads turn. That’s a fact. In building the site, we wanted to make sure we solicited the same effect. Our solution, a simple, clean design that makes the bike the star attraction.
The Steamboat Grand is a beautiful luxury ski in, ski out hotel/condo at the base of Colorado’s Steamboat ski resort. Our creative, exposes the resorts experience through an integrated high definition photo gallery.
For their primary launch event at IBC (the International Broadcast Conference) in Amsterdam, we helped our friends at Front Porch Digital by creating a captivating 3D animation to convey key benefits of their end-to-end media management solution.
We were charged with making Internet Explorer relevant to students. Our concept, U Are What U Browse, nailed it. Hero images personify an individual’s web experience based on how they spend their time online. Brilliant, we think.
Utilized on the Microsoft Robotics Web site, these animations showcase a series of 3 robots self-assembling to illustrate the scientific and mechanical wonder of the machines themselves.
For the launch of the highly anticipated Windows Phone 7 we created a dynamic and interactive spotlight showcasing the sweet features of the device. This spotlight was featured in 6 countries and was translated into 3 languages.
For this “World’s Premier Student Technology Competition” we created a visual system that brought to life the creativity and imagination that students bring to solving the world’s most difficult problems.
The Mondo team created this animation for Level 3 Communications to educate their audience on the benefits of their Content Delivery Network. Still images were combined with 3D to create a compelling visual story that is human, fun and informative.
Your objective: Plan a mission to Mars by selecting power systems, rockets, communications etc. with a limited budget. The game was designed as a Surface application for NASA’s museum, but then extended to the classroom to teach children utilizing the Windows 7 platform.